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Soulgemmed Mods ([personal profile] soulmods) wrote in [community profile] griefseeded2016-05-24 02:37 am
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STATE OF THE GAME » MAY

Hello everyone! It's been a little while and we apologize for that. We'll return to having monthly State of the Game/Feedback posts to keep up communication with everyone! These posts double as a Mod/Event HMD so if you have any concerns then please don't hesitate to speak them!

That being said... On with the show!

» As you've noticed, we've introduced OOC theory posts! From now on during events, these will be going up. While we adore the plurk discussions we find that they can be difficult to navigate and leave some people missing out on all the theory fun! While we're not going to stop you from plurking, we strongly encourage everyone to make use of these posts as much as they can!

» We've been hearing concerns about the pacing of the boss fights and how difficult it is to keep up with. We absolutely want to ensure that all players get ample opportunity to participate in these events and have been wracking our brains on how to shift our format to be more accessible for all parties.

From here on out, we will be aiming for BOSS EVENTS to go up at 12PM EST. If there is a delay due to a mod not being around at this time we will let the playerbase know in advance what the amended time will be. All in all, events will be now begin on daylight to early evening hours.

Another major issue with the boss fights we've run into is that they are difficult to monitor from our end. We do keep tabs on every thread and try to jump in accordingly, however with the faster events it's confusing for both players and mods to navigate. Henceforth, we want to adopt a new header system for boss fights. Things that do not require the NPC's attention (conversations with other characters, just reacting to things that happen, forming and changing battle strategies) should have a header of "REACTION" while actions directly affecting the fight with the boss should be labeled as "INTERACTION".

Here is an example of the format! We believe that this will help with the overall coherency and flow of boss battles, and make them easier to manage for both players and mods!

While we absolutely want to preserve our current free-for-all way, if it proves unwieldy and people continue to feel left out or left behind, then we may turn to a different format to ensure everyone gets a good kick at the proverbial incubator. Naturally, we're are open to other suggestions as well!

» James has stepped down as a mod. Please give him a big thank you for all his time, he helped get the game off of the ground and has been a solid rock for us during his time as part of our team! He'll still be here as a player!

» Bee has accepted a mod position! You'll know Bee as the player of Lilith and Taiga and all the fun she brings. We're excited for all she's bringing to the table!

» If anyone has any other concerns or criticisms, please feel free to address them here or on our anon enabled game concerns post!! No concern is too big or too small. We value all of your opinions and want to make this fun for everyone.

Stay tuned for June, friends. It's gonna be a doozy.