soulmods: (Default)
Soulgemmed Mods ([personal profile] soulmods) wrote in [community profile] griefseeded2016-05-25 07:23 pm
Entry tags:

Power Regain

Power Regain

As a reward for this month's event, all characters can get one power regain. Note that you can ask for either a brand new power, a power upgrade, or a weapon summon or enhancement.


preparade: (this fuzzy feeling inside)

[personal profile] preparade 2016-05-26 01:03 am (UTC)(link)
Player: Bee
Character: Lilith
Info: here.
Request: Mystic Bow: Lilith can transform her wings into a bow, allowing her to shoot off energy arrows. The strength is variable, but the stronger the arrow, the more magic it takes up, and she has a limited "quiver" of magic to pull from. Once she uses that magic up, she'll have a cooldown of 10 minutes before she can fire more arrows. One "quiver" of magic would allow her to fire off 10 small arrows, 5 mid sized arrows, or 2 large arrows.

Character: Taiga Aisaka
Info: here.
Request: An extended range to her Energy Burst ability, from what's currently 1 foot to 3 feet.
dokkans: (♥ happy humming)

[personal profile] dokkans 2016-05-26 01:42 am (UTC)(link)
Player: Chase

Character: B.B. Hood
Info: here.
Request: New Power: Jealousy & Fake. Once again, more of a recreation of an ability she had before in a new light, B.B. can 'take an attack' and safely teleport about two feet away in whichever direction she chooses, leaving an immediately disappearing afterimage. Naturally, this has a fairly lengthy minutes-long cooldown and she can't use her gun directly after it for about twenty seconds.

Character: Ryoko Asakura
Info: here.
Request: Closed Space upgrade! The radius of it will expand from 8 ft. to 18 ft. The bigger it gets, the harder it'll be to sustain for long. At it's expanded max range, the length of the barrier will be chopped in half to five seconds.

[personal profile] psionichax0r 2016-05-26 02:08 am (UTC)(link)
Player: Aki
Character: Sollux Captor (OU)
Info: here.
Request: New Power
Replicate - Sollux can duplicate the abilities of another magi he has touched by taking on their physical appearance. As long as he has the appearance of another his soul gem will slowly drain until he reverts back to his normal form. While transformed he cannot use his original powers or weapon. Additionally, using another magi's abilities after transforming comes at an additional cost equal to the cost of that magi's abilities on it's own soul gem.

[personal profile] psionichax0r 2016-05-30 01:25 am (UTC)(link)
Although there is no specific time limit, being transformed does continuously drain his gem so that does limit how long he is able to do it. Kind of like an hour glass getting turned over. Probably he could stay transformed for about a half hour, and that's if he doesn't use any of the magi he's turned into's abilities. Using their ability counts as an additional drain, so that would mean he could only look like them for an even shorter amount of time.

Yes I was thinking he'd only have to touch them once. Kind of like in the animorphs. He'd probably also have to know what their abilities are to even be able to use them

[personal profile] psionichax0r 2016-05-30 04:07 am (UTC)(link)

Okay. If he has to be touching them to transform is that an acceptable limit?

[personal profile] psionichax0r 2016-06-01 03:18 am (UTC)(link)
Yes, that's a good point. I will take shapeshifting then if that is all right and drop the power mimicry.
Edited 2016-06-01 03:18 (UTC)

[personal profile] psionichax0r 2016-06-01 02:19 pm (UTC)(link)
okay! one more question, since it is just shapeshifting can he still access his own weapon while transformed? or would that still be off limits?
ceasetoexist: (Default)

[personal profile] ceasetoexist 2016-05-26 02:55 am (UTC)(link)
Player: James
Character: Pokey Minch
Info: here.
Request: New Power.

Musical Combos: Pokey can cause a song to start playing around him, and while the song plays around him ephemeral, non-physical music notes swirl around him. If a beat is maintained with this music, the notes light up and Pokey can hit with short, kinetic bursts of energy up to five feet in front of him. These strikes would pack the power of a normal punch, however, they are freely delivered without him having to strike with his shield. There are a few preconditions however.

The combo must be delivered to the beat of the music. To make the power work, Pokey himself must maintain a beat of some kind - the music itself is not enough to fully cause the reaction. This could be tapping his foot to the beat and humming, snapping, ect. But the beat must be to the music and he has to have enough concentration to cause it to come into effect. Being in a position where he cannot causes the power to be canceled. There also must be music. If a situation comes up where there is a power that cancels sound, the power is, of course, rendered useless.

Also, while these combos can go up to sixteen hits in the game it's taken from - Mother 3 - Pokey will be limited to four hit combos from the initial investment in this power. Further power upgrades could be used to later extend the amount of hits in the combo.
i_think: (wait wha)

[personal profile] i_think 2016-05-26 06:48 am (UTC)(link)
Player: Paul
Character: Chiaki Nanami
Info: here.
Request: Weapon Summon: Wii Remote

Chiaki may summon a Wiimote. If she slashes with it like one might the hilt of a sword, enemies up to 2-3 feet away (or about the length of a small sword) will feel as if they are being slashed, stabbed, or pushed. The Wiimote "blade" has no physical form, and can do no physical damage; its effects are entirely mental upon anyone Chiaki is fighting, and merely causes momentary pain; as a result, the Wiimote cannot be used to parry. In addition, attacks with the Wiimote have a short but noticeable delay. The Wiimote will also occasionally completely fail to register that Chiaki is using it.
cyclicalconcept: (awesome leeeeaaaap!)

[personal profile] cyclicalconcept 2016-05-26 02:05 pm (UTC)(link)
Player: Ni
Character: Madoka Kaname
Info: Boom!
Request: Homing Arrow: An upgrade to her Rose Bow's capabilities. A power in between her regular attack and her finisher, in terms of magic usage, Madoka can now shoot arrows that will always hit its target. In order for it to work she must be looking at her target, and must want to hit said target. It also can't attack weak points for massive damage unless Madoka is aware of what said weak points are.
cyclicalconcept: (Default)

[personal profile] cyclicalconcept 2016-05-29 09:59 pm (UTC)(link)
That works! I should have worded it better for what I was going for. "Automatically follows their target" it is!
Edited 2016-05-29 22:00 (UTC)
justoutrunyou: (looting the cupboard)

[personal profile] justoutrunyou 2016-05-26 03:04 pm (UTC)(link)
Player: Al
Character: Azula
Info: here.
Request: Level up her firebending so it burns less magic.

Player: Al
Character: Sandy Marko
Info: here.
Request: Loot Stash: Using her shovel Sandy can summon and vanish away a Treasure Chest. This acts as a hammerspace storage for items much like Homura's shield but at level one it can only store about as much as a large duffle bag.
lapidarius: (the tune will come to you at last)

[personal profile] lapidarius 2016-05-26 08:24 pm (UTC)(link)
Player: Nao
Character: Noriaki Kakyoin (AU)
Info: here.
Request: Power upgrade - Solare Giallo Overdrive - Gives Kakyoin the option of painting yellow triangles on the back of his own hands instead of in the air or an enemy. For five seconds, the same artificial sunlight gets channeled through his hands and arms for the chance to inflict physical strikes which burn an enemy directly. If he chooses to utilize this rather than the basic form of Solare Giallo, the drawback is that his magic (including regeneration) burns out and becomes completely ineffective for ten seconds after each use.
lapidarius: (wait around i'll smile again)

[personal profile] lapidarius 2016-05-29 08:00 pm (UTC)(link)
Thank you~
oathshackledbird: School Days-Sleep (School Days-Sleep)

[personal profile] oathshackledbird 2016-05-27 12:18 am (UTC)(link)
Player: Neko Sandy
Character: Diarmuid Ua Duibhne (Lancer)
Info: Here
Request: Power Upgrade: Time Stop Cost Reduction Currently, when Diarmuid uses his Time Stop ability, he loses access to his empathic abilities (and all powers tied to them) and can no longer feel emotions for 24 hours. I would like the time frame lowered to 12 hours and would like him to be able to feel his own emotions again (though faint and distant). He will still lose all access to his empathy for the 12 hours after Time Stop used (which means his only method of fighting is up close and personal with his spear).

As a special note, this is the only cost reduction I plan on asking for when it comes to this particular ability. I have no intention of ever making it so he can use it more than twice in a 24 hour period (no time stop spamming for you, young man), or without trading his other empathic abilities to do so.
Edited (Phrasing! :-)) 2016-05-27 00:19 (UTC)
scythersergeant: by aIientooru @ twitter (Default)

[personal profile] scythersergeant 2016-05-27 03:41 am (UTC)(link)
Player: Star
Character: Shinoa Hiiragi
Info: here.
Request: Weapon enhancement.... enhancement: An upgrade of her ability to set her scythe on fire. When a blow makes contact, the scythe-blade discharges a spray of tiny embers in various directions, with up to four embers erupting into small fireballs of their own. The initial spray causes minute burn damage at best. The embers that burn into larger flames can be flung up to a foot away from the scythe, and do the amount of damage you'd expect a fist-sized fireball to do. The fireballs are launched randomly from the point of contact; Shinoa cannot control where they land or their exact number.

Her scythe's flames will also look larger and scarier, but the actual damage done does not increase significantly. The maximum duration of use remains at ten seconds.
greyerrant: (Default)

[personal profile] greyerrant 2016-05-27 04:50 am (UTC)(link)
Player: Bill
Character: Garviel Loken
Info: here.
Request: Weapon summon

I'd like garviel to get a magical version of his http://wh40k.lexicanum.com/wiki/Boltgun

Basically it's a big shooty .75 caliber gun that would be powered by his magic instead of by actual bolts which would be impossible ot manufacture here anyway. Just a big blasty gun, really.
ironicoolly: (where i am on the notebook)

[personal profile] ironicoolly 2016-05-27 09:51 pm (UTC)(link)
Player: Yue
Character: Dave Strider
Info: here.
Request: New power: jpeg constructs. Dave can poof up masses of pixels that don't do much but float around and look really ugly. This power is activated by motion, so he might go swinging his sword around during a Nightmare hunt and end up spraying clouds of jpegs every which way. The stuff'll literally be falling out of his sleeves uncontrollably.

They're not very heavy, so they're not good as projectiles. Really, they're not good for much of anything. They're just kind of an eyesore, which might be good for distracting or blinding enemies if they weren't indiscriminate in who they chose to inflict their eye-searing horribleness on; as magi go, Dave is simply the worst there is.

Character: Kyouko Sakura
Info: here.
Request: Weapon enhancement: spear duplication. For the time being, she's limited to six spears at most.

Character: Chara
Info: here.
Request: Weapon enhancement: Chara's knife will now have a small chance of inflicting momentary, overwhelming fear on enemies that they successfully strike. This is in order to disrupt their senses and make them more likely to freeze up in battle. Like Chara's other powers, it'll be opt-in!
tchyeah: (I dunno...)

[personal profile] tchyeah 2016-05-28 03:30 am (UTC)(link)
Player: Jess
Character: Jade Chan
Info: here.
Request: New power: Chi Infusion. Jade will be able to infuse her magic into a single, mundane object and then control it remotely at a range of up to 30ft. Fine control can be improved with practice, but range and number of objects controlled will require upgrades. Maintaining the infusion takes a slight toll on her Soul Gem, while moving it takes a more significant one relative to the weight of the object moved...meaning no infusing her chi into a car so she can make it drive itself at an enemy. Additionally, if the object is broken, the magic will escape and she won't be able to control any of the parts unless she repeats the infusion process, and any objects sturdy enough to support weight will be able to lift no more than she could on her own.

Infusing an object will take thirty seconds of concentration, making it dangerous and impractical to switch between objects in a fight.
tchyeah: (Woah; really?)

[personal profile] tchyeah 2016-05-29 08:12 pm (UTC)(link)
Done!
screwballkoopa: (when you're a kid and you wanna go WEEEE)

[personal profile] screwballkoopa 2016-05-31 01:59 am (UTC)(link)
Player: Groove
Character: Lemmy
Info: here.
Request: Chain Chomp: Lemmy pulls a rabbit out of his hat! Except it's not a rabbit at all. The chain chomp is kind of controllable in that it won't attack any of Lemmy's allies, but that's not to say it won't cause chaos and property damage while it's barreling towards whatever he's fighting.
screwballkoopa: (Default)

[personal profile] screwballkoopa 2016-06-24 04:57 pm (UTC)(link)
GUESS WHO COMPLETELY FORGOT ABOUT THIS HAHAHA

So to begin with it's not going to be terribly strong. A few good smacks from a nightmare familiar would be enough to break it. I'm also planning on it being a huge magic drain, so it'll poof out of existence after about ten minutes if it doesn't break before then.
touchy_feeleo: <lj user="iconiing" site="tumblr.com"> (Default)

[personal profile] touchy_feeleo 2016-06-01 07:02 pm (UTC)(link)
Player: Terra
Character: Mikleo
Info: here.
Request: Aura Detection: Mikleo can detect when there is another person nearby, although he may or may not be able to recognize who they are right away unless they're close enough. He wouldn't likely know who it was if he's never met them prior to that. Thanks to that he would be able to recognize anyone nearby despite not being able to see for whatever reason. At first, he'll just have minimal abilities that will allow him to detect others, but not who they are with minimal distance.

I'm not sure if this is done correctly, so please correct me if I've done something wrong. I also can't brain right now, so that's a thing. :'D
mightmakesright: (Default)

I AM THE LATEST WITH THIS

[personal profile] mightmakesright 2016-06-25 01:19 am (UTC)(link)
Player: Riki
Character: Vergil
Info: here.
Request: Power enhance: Might Controls Everything - Vergil can now remotely control the weapons he summons, though they must stay within the listed range or they'll fade away. If possible, I'd also like to increase the amount of weapons he can have summoned at one time from 3 to 5, however the limit to sharing Vergil's power through those weapons is still 3. The additional two are to simply provide him more firepower, if necessary.