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Soulgemmed Mods ([personal profile] soulmods) wrote in [community profile] griefseeded2016-10-29 10:58 pm
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Activity Check

Activity Check
(October 29-November 4)

The end of the month has arrived, and that means it's time for activity check. To pass AC, players need to type up a short paragraph explaining what their character has spent the month doing. Please provide links alongside your paragraph so that moderators can easily verify that said activity exists.

If you were accepted in the month of October or were on hiatus for at least two weeks, you need only check in by replying to this post.
If you are currently on hiatus, you can fill out AC after returning or get another player to fill out your AC for you.


oathshackledbird: School Days-Side Look (School Days-Side Look)

[personal profile] oathshackledbird 2016-11-01 07:42 pm (UTC)(link)
Player: Neko Sandy

Character: Diarmuid Ua Duibhne (Lancer)
Activity: It was a punishment. Diarmuid is pretty sure of that. How else can he explain the coincidence that was him 'going native' for almost a month so soon after winning the game by refusing to play it? At least, that is what he thinks at first, but his confidence in that wavers after talking to some of his fellows during the message he broadcasts over the mirrors and network to let everyone know he is back. Coincidence or not, he doesn't have time to linger on it for long as one of his friends returns to the city, and less happily, there is still the train trip to prepare for.

Oh, and now there is a countdown going on in the dungeon. Great...

Since he doesn't have a train ticket, it doesn't take Diarmuid long to start coordinating communication between those staying behind to explore the dungeon and those leaving on the train. Pokey agrees to help him with his new teleportation ability making it easy for him to quickly relay information. Of course, most of the information passing through Diarmuid is the worrisome variety since the fog around the city reminds him far too much of the video he saw of Caesar during the game and seeing people who aren't suppose to be there is never a good thing. (He agrees with Adrien on that 100%.) With so much information passing through him, it isn't surprising that a discussion between he, Kakyoin, and Kakyoin's mother turns very grim when they put 3 and 10 together to realize what the true nature of the magi in Tsukudo-cho is.

While many of those left in the city leave on the 31st, Diarmuid stays behind. It is not that there aren't those he wants to help, but he doesn't feel comfortable leaving the city and the dungeon alone. There is just too much of a chance something will happen with everyone gone..


Character: Mohammed Abdul
Activity: He's said it before and he will say it again, especially after this month. Abdul is lucky he was brought here when he was, and that's not just because it gave him more to do after he died. He is still battle ready, and this month is putting that to the test. It starts off with talking to Kakyoin about dealing with the dungeon and organizing those who are staying behind, but eventually takes a more somber turn when Kakyoin leaves some very precious items with Abdul to make sure nothing happens to them while he is gone...and if he shouldn't return. Abdul doesn't have a lot of time to think about how much it would hurt to loose a friend so recently regained, though, because soon time is up and it's go time.

Or maybe that should be 'game time.'

At first, he doesn't have much to say and just watches the others work their way through the game's opening. Video games are Kakyoin's thing, not his, but it doesn't take long for his own cautious streak to make itself known. Of course, there is also such a thing as too much caution, and when the game starts to tell the player to do something, it's probably wise to just do it. Once the doors start unlocking, though, Abdul finds himself more comfortable. Whether it is helping Ryoko solve the first riddle, fighting off weird Enemy Stands memory creatures, or using his fire to protect others, this is where he excels. Along with helping the others make their way through the doors and monsters, he meets one of the Tsukudo-cho magi, and then checks in with Kakyoin only to find that someone he never thought he would see again is in Tsukudo-cho: Polnareff. At first he is worried about contacting his old friend because there is a chance the contact will open old wounds best left untouched, but in the end he gives in and calls the man he so willingly died to protect. The reunion is an emotional one and Abdul very quickly realizes how foolish his worries are.

With the realization as to who and what the magi of Tsukudo-cho are, nothing can keep Abdul in Nyoi-cho. Not only is Kakyoin in great danger and showing no signs of being able to return on his own, but there is a Wraith out there with Polnareff's face on it and that needs to be taken care of. Abdul won't be able to rest until it is.

It's just too bad fate has decided he isn't going to find what he is looking for.