soulmods: (Default)
[personal profile] soulmods
July Event Details


As the days roll by, Nightmares have become fewer and fewer, weaker and weaker, until finally on the 7th magi turning out to hunt for the night will find the town quiet. Not a single Nightmare is in sight. It doesn't appear to be a lucky night of peace; the night after that, and the night after that, no Nightmares manifest.

Tranquility

Nyoi-cho is at peace.

All worries have melted away, and an almost unnatural calm falls over the magi. Things that may normally concern a magi will feel like nothing important, and they will be apt to brush it off and continue with their lives. Birds seem to be singing more often, the sun seems to shine brighter, and everything is fine.

The townsfolk are no different, and go about their lives with pleasant smiles and a bounce in their step. They speak proudly of how well they've slept as of late, and appear even more at ease with things. Magi with an unscrupulous nature will find their bad habits no longer bother the townsfolk. Shopkeepers wave thieving hands out the door, and vandalism is met with a gentle smile.

Clouded Skies

Unfortunately, all is not as pleasant as it seems, and this feeling of calm brings with it another problem.

The magi's soul gems are draining in color at an increasingly rapid pace with each passing day, regardless of whether or not they are making use of their powers. Those with extravagant houses find it particularly draining, and excessive use of magic will leave their gems even darker. Nothing can stop this; even magi who are conservative with their magic will find themselves struggling by the end of the week.

By the 15th, the situation becomes dire. With no means to cleanse gems and no sign of any Nightmares, it's clear something has to give before the magi find themselves facing the results of a fully darkened soul gem...

In Summation...

» Starting on the 7th, Nightmares no longer form within Nyoi-cho.
» Magi will feel an almost dream-like calm fall over them and the town, and will find their worry and anxieties melt away.
» Unfortunately, there is a downside to this: soul gems are draining faster and faster as the days go on, and there are no Nightmares to cleanse their gems.
» By the 15th, the magi will find themselves with almost entirely blackened gems, and the mental exhaustion that comes with it.
If you have any further questions about this event, please leave them here.
soulmods: (Default)
[personal profile] soulmods
June Event Details


It begins with a single text, sent to the phones of every last magi in town.

1. All magi in Nyoi-cho shall participate.
2. After receiving an order from the King, the order must be completed within 24 hours.
3. People who do not complete their order shall be punished.
4. Withdrawing from the game is not allowed.

Where there should be a sender's number, there is only blank space; that's the first sign the magi receive that something is wrong, and that the orders they are about to receive are not to be ignored.

The King's Game

Starting from the 1st, at exactly the stroke of midnight, the magi will begin to receive daily texts with orders to carry out. Some of the orders are generalized; "a magi with a blue soul gem must punch a magi with a red soul gem." Others are more specific, going so far as to single out a particular individual.

Beneath the orders that are listed, the name of a magi is written, followed by a declaration.

This is today's King. Their order is absolute.

The name listed changes from day to day, but it seems that the one whose name is listed has the power to give voice to a single command that they wish to see carried out. Said command will then be sent out to the town via text.

The instant that an order is successfully carried out, the same text is sent out to every magi.

Execution confirmed.

Upon receiving it, the magi can breathe a sigh of relief and know that the danger has passed for the day. However, if by the stroke of midnight an order has been left incomplete...

Punishment

Punishments for failing to complete an order can vary drastically, ranging anywhere from a multitude of painful ways to die, to loss of one's senses, to something as benign as having the identity of their crush announced via text. There's no telling which punishment a magi will receive if they should ignore an order, but one thing is certain: a punishment will be given out.

When a magi receives a punishment, they will find that punishment unavoidable; for example, death will come almost instantaneously for those who are sentenced to death. Even in the event that a magi's punishment seems impossible to carry out (such as a magi submerged in water being punished with spontaneous combustion), it will inexplicably happen one way or another.

In Summation...

» For the sake of the orders, we ask that each player reply here with a description of their character's soul gem. Include its color, as well as the type of jewelry it becomes when the character is transformed. Where on the magi outfit is it located? What shape is it?
» If there are any punishments or subsets of character-specific orders that you would like to opt out of, please leave a reply here.
» If you would like to enter the lottery for a chance for your character to be King for a day, please leave a reply here. Some lucky characters may even receive the chance to become King multiple days!
» If you would like to request specific orders for your character to be subjected to, please leave a reply here.
» When an attempt at completing an order is in progress, please leave a thread link here under the toplevel for the correct date. Be sure to let us know whether the attempt will be successful or not as well!
If you have any further questions about this event, please leave them here.
soulmods: (Default)
[personal profile] soulmods
Order Masterlist
6/1 (King: Gary Smith)
Everyone must publicly announce one secret they don't want anyone to know. [King's Order]

(STATUS: COMPLETE)


A magi with a blue gem must publicly confess what they wished for.

(STATUS: COMPLETE)


Rue must tell everyone what she did.

(STATUS: COMPLETE)

6/2 (King: Gary Smith)
Three Magi must give a wedgie to a Magi with the same color gem as them. At least an attempt for an atomic wedgie must be made. [King's Order]

(STATUS: COMPLETE)


A magi with a red gem must confront an old fear.

(STATUS: COMPLETE)


Bro Strider must destroy Lil Cal.

(STATUS: FAILED)

6/3 (King: Asriel Dreemurr)
Everyone has to touch their nose. [King's Order]

(STATUS: COMPLETE)


A magi with a green gem must publicly reveal the identity of a magi towards whom they feel resentment or jealousy.

(STATUS: COMPLETE)


Yuri Plisetsky must choreograph a ballet routine to Never Gonna Give You Up by Rick Astley.

(STATUS: FAILED)

6/4 (King: Ryoko Asakura vs. Lucifer)
There are two claims to the throne today. All magi must choose a King to align with.

(REIGNING KING: RYOKO ASAKURA)



One magi must tell another magi something they like about them. [Ryoko Asakura's Order]

(STATUS: COMPLETE)


Find the person you hate the most here. Make them pay. [Lucifer's Order]

(STATUS: FAILED)


A magi with a heat or fire-based power must light another magi on fire.

(STATUS: COMPLETE)

6/5 (King: Dave Strider)
Five magi must give Dave Strider $50. [King's Order]

(STATUS: COMPLETE)


A veteran magi must haze a less-seasoned magi.

(STATUS: COMPLETE)


Asriel Dreemurr must make a pie of poisonous plants, and eat it himself.

(STATUS: COMPLETE)

6/6 (King: Jimmy Hopkins)
Three magi must provide Jimmy Hopkins with stink bombs of their own concocting. [King's Order]

(STATUS: COMPLETE)


A magi with a crown-shaped gem must force another magi to verbally admit their superiority.

(STATUS: COMPLETE)


Dirk Strider must share his failure with the world.

(STATUS: FAILED)

6/7 (King: Karamatsu Matsuno)
My brothers and sisters in blue. I'm going to bestow of you a badge of honor. Wear it proudly for as long as you wish. [King's Order]

(STATUS: COMPLETE)


A magi with a red gem must purposefully goad another magi into a fight with them.

(STATUS: COMPLETE)


Dave Strider must confess the truth to the one they lied to.

(STATUS: FAILED)

6/8 (King: Mohammed Abdul)
Every magi must spend today reading their favorite book. [King's Order]

(STATUS: COMPLETE)


A magi with a heart-related gem (either shape or location-wise) must plant a kiss on another magi. The location and duration of the kiss is irrelevant.

(STATUS: COMPLETE)


Azula must serve others and put everyone else's needs before her own.

(STATUS: COMPLETE)

6/9 (King: Gaston)
All magi must cease their incessant bickering for one full day. [King's Order]

(STATUS: COMPLETE)


A magi who has harmed a fellow magi must go to that magi and prostrate themselves before them. They must beg for forgiveness. If forgiveness is not obtained, they will be punished.

(STATUS: COMPLETE)


Bro Strider must not wear his shades for a day and make eye contact with everyone he encounters and speaks to.

(STATUS: COMPLETE)

6/10 (King: Viola vs. Shinoa Hiiragi)
There are two claims to the throne today. All magi must choose a King to align with.

(VOTING: DEFAULTED TO SHINOA)



Stop and smell the roses. [Viola's Order]

(STATUS: VOID)


The town is to produce two flower crowns (to be delivered to Shinoa & Viola) and a set of ten hoodies for the Third Street Snakes (to be delivered to Butch)! [Shinoa Hiiragi's Order]

(STATUS: COMPLETE)


Two magi who are on friendly terms with one another must play a game of chicken together. The loser will be punished.

(STATUS: COMPLETE)

6/11 (King: Laurent vs. Diarmuid Ua Duibhne)
There are two claims to the throne today. All magi must choose a King to align with. Laurent has broken the rules, and has faced punishment.

(VOTING: VOID)



Every magi able to fight is only to hunt from 9pm to 11.30pm tonight. In this time they must kill every Nightmare older than half an hour in two of Nyoi-Cho's wards. They are to assemble at the bulletin board by 9pm to begin hunting. [Laurent's Order]

(STATUS: VOID)


Every magi must genuinely apologize to one of their fellow magi who they have physically hurt or upset emotionally. [Diarmuid Ua Duibhne's Order]

(STATUS: COMPLETE)


A magi with a flight-based power must fly as high as their power allows, then untransform and plummet to the earth in freefall.

(STATUS: COMPLETE)

6/12 (King: Lilith Aensland)
Bonnie must stab herself until she bleeds out. [King's Order]

(STATUS: FAILED)


A magi with a scythe must execute another magi.

(STATUS: FAILED)


Lucifer must sing a hymn over the mirror network.

(STATUS: FAILED)

6/13 (King: Bro Strider)
Make macaroni and cheese. Cook that shit up and send me a video of you finishing stirring it and showing me the finished product. [King's Order]

(STATUS: COMPLETE)


A magi with blood on their hands must publicly announce the names of their victims, as well as the circumstances leading up to and related to their crimes.

(STATUS: COMPLETE)


Lilith must consume all the rat poison she can find.

(STATUS: FAILED)

6/14 (King: Lemmy Koopa)
Everyone has to make an animal noise before they can talk every time they say something! [King's Order]

(STATUS: COMPLETE)


A magi with a white gem must choose another magi in town. The magi of their choice is their King for that day, and their every order is absolute. They cannot choose a magi whom they would consider a friend.

(STATUS: VOID)


Karamatsu Matsuno must tell the truth.

(STATUS: FAILED)

6/15 (King: Cassandra Marko)
Sandy demands that all Magi flex their creative muscles and make a piece of "Art!" [King's Order]

(STATUS: COMPLETE)


A magi with a dark gem must extort another magi for their money.

(STATUS: COMPLETE)


6/16 (King: Osomatsu Matsuno)
Every Magi must give Osomatsu something expensive! [King's Order]

(STATUS: COMPLETE)



B.B. Hood must set her cape and hood on fire until it burns into ashes.

(STATUS: FAILED)

6/17 (King: Dito and Azula)
There are two claims to the throne today. All magi must choose a King to align with.

(VOTING: AZULA)



The magi with warm-colored gems must do as they please without care of the consequences for a full 24 hours. [Dito's Order]

(STATUS: INCOMPLETE)


King Azula desires the magi to throw a feast in her honor complete with tasteful decorations, lots of food and music, the dress code is maids and butlers. [Azula's Order]

(STATUS: COMPLETE)



A magi with a guilty conscience must confess.

(STATUS: COMPLETE)

6/18 (King: Baby Bonnie Hood)
One magi, any of them at all, has to deliver something for me! You'll have to come and get it from me, and I'll give you the rest of the details then. ♥ [King's Order]

(STATUS: COMPLETE)


A magi with a grudge must seek vengeance.

(STATUS: FAILED)

6/19 (King: Mettaton)
At least 3 magi must submit a creative piece in the likeness of Mettaton with only the most positive connotations. If there's any negative creations delivered, they will not count towards the total. Be original and inspired for extra credit. [King's Order]

(STATUS: VOID)


A magi with a food-related gem or food-related powers must consume copious amounts of bitter almonds.

(STATUS: FAILED)


Ryoko Asakura must puncture at least one person with her knife.

(STATUS: COMPLETE)

6/20 (King: Jughead Jones)
One magi must buy me a milkshake. [King's Order]

(STATUS: COMPLETE)


A magi who has spoken to Kaneko Kouzai at least once before must explore Minami-ku. Any magi who makes any attempt to communicate with her will be punished.

(STATUS: FAILED)


B.B. Hood must leave her dog in someone else's care for 24 hours.

(STATUS: COMPLETE)

6/21 (King: Kameyo Arai)
A magi with pure hearted devotion towards another magi must die, and must make a show of it.[King's Order]

(STATUS: COMPLETE)

soulmods: (Default)
[personal profile] soulmods
April Event - OOC Post

You know the drill! The actual post itself is already up, so we're forgoing a summary this time. This is a post for OOC plotting, questions, maybe even some collaborative effort on figuring out what the more mysterious parts of the event are all about...

Oh, and this time around, investigation as well. Please reply here with a link to a thread where your character is in the process of exploring location(s) with another, and we'll let you know if they'll find anything amiss!



As always, if you have any questions about this event, please leave them here.
soulmods: (Default)
[personal profile] soulmods
March Event - OOC Post

You know the drill! The actual post itself is already up, so we're forgoing a summary this time. This is a post for OOC plotting, questions, maybe even some collaborative effort on figuring out what the more mysterious parts of the event are all about...

Oh, and of course... voting. Please submit all votes before the 17th!

If you have any questions about this event, please leave them here.
soulmods: (Default)
[personal profile] soulmods
February Event Details


January has come and gone, and Nyoi-cho is at peace. The townspeople smile pleasantly, remarking that they're sleeping much better as of late, and children rush off to school full of energy. It's an idyllic scene; a scene that could almost make one forget that two students have gone missing.

Miki Morikawa and Hoshiko Ohka are still nowhere to be seen.

Wearing Your Heart on Your Sleeve

Beginning on the 10th, a strong floral scent wafts through the air; its source is yet again the unopened storefront, now sporting windows reinforced by metal rods. A heavy padlock hangs off it, keeping the door firmly locked. Strangely enough, even with the clear signs of someone setting up in and around the shop, no one is ever seen entering or leaving. A sign is posted on the door.

Opening Soon
No Trespassing


With the arrival of the scent is another bizarre phenomenon, one that is nigh impossible for the magi to miss: when interacting with one another, magi will find a small heart floating above the heads of other magi, pulsating lightly. This heart can be numerous different colors, denoting the feelings that magi has towards the other.


Highest affection, to the point of making irrational decisions. This magi would kill for your sake.

You are considered family or a close friend. This magi would go out of their way to assist you.

A casual acquaintance; your contributions are seen in a positive light. This magi would fight by your side.

Ambivalence or indifference.

In their eyes, you are considered annoying; a nuisance. This magi wouldn't strain themselves for your sake.

Great disdain is held towards you. This magi would definitely not save you, and may watch you suffer.

Hatred. This magi would kill you, if given the chance.

Only one heart is ever visible, and the color betrays their true feelings no matter what. On the plus side, for magi who like to act contrary to how they feel, there is nothing available to the magi that spells out what each color stands for.

Absolute Choice


As will soon become obvious, the appearance of the hearts isn't the only change that has occurred. Occasionally when interacting with other magi, a magi may find numerous choices in front of them, floating in the air like a choose-your-own-adventure game's selection screen. Options can range from a choice as innocuous as consoling an upset magi, to as nonsensical as reaching down and licking the bottom of their shoe. The choices always come in sets of three, and without fail, one choice in the set will always be immensely rude. On top of that, every so often, a romantic or flirtatious one will pop up as well.

Do none of the choices sound appropriate? That's too bad. Hesitating to make a choice within 30 seconds will result in a pounding headache that intensifies rapidly to debilitating pain. The only way to cure it is by complying with a choice in front of you, after which it will dissipate to nothing.

Strangely enough, it seems as though the options come with them requirements that will sometimes render them unselectable, in which case the words in the air that correspond to that option will be greyed out. Magi will find themselves utterly unable to carry out the option that is greyed out, no matter how hard they may try. Fear not, though! There will never be more than one unselectable option in a set of three.

In Summation...

» All magi will see a colored heart above the head of any magi they interact with.
» The color of the heart corresponds to the way a magi feels about the viewer, but the magi themselves have no way of knowing this.
» A floral scent fills the air.
» As magi interact with each other, they will find themselves faced with various choices! Failure to select one will result in an immense headache that will not let up until the afflicted magi complies.
» The shop is still setting up, and it doesn't seem as though it's possible to sneak into anymore...

If you have any further questions about this event, please leave them here.
soulmods: (Default)
[personal profile] soulmods
January Event Details


It's the time of new beginnings. The veteran magi of Nyoi-cho may find themselves inundated with gifts from the townsfolk, a celebration of the arrival of all their friends. Early risers on most days will see some hustle and bustle in an empty storefront, though the only outward change is a sign that says 'COMING SOON' and a sweet, almost nostalgic scent rolling from an open window.

The night of the 6th the nights take a turn. As weary magi return to their beds and lay their heads to rest, it's not familiar comforts they see behind closed eyes.

You are running through a corridor, your heart pounding loudly in your chest. Another pounding sound, arrhythmic, sounds in your ears and you find yourself looking back towards its source.

A man is pressed against the door there, sweat glistening on his brow as he throws the entire weight of his body against it, trying to keep it shut. He spares a brief glance towards you, the corner of his lips upturning in a small but comforting smile.

You are overwhelmed by the desire to stop running. To turn towards him, to embrace him, to not let him out of your sight; but there's a hand tugging on yours, propelling you forward and away from the scene.

"Don't worry," the voice of a woman is saying. "Your dad is strong." But there's a tremor in that voice, and it pleads of someone trying to comfort themselves. In the wake of that ever-intensifying pounding, it sounds so weak, so frail.

You make a turn, and a door is being shut behind you. You focus on that sound, on the click of a lock and the creak of hinges; you try to let it engulf the unmistakable sound of a cry ringing out, of wood being splintered.

You run and you run and you run, and before you know it, you're being ushered into a closet. The hand that had been guiding you all this time - the fingers entwined so closely around your own - retracts, and before you can plead for it to stay, you're left all alone in the darkness.

Thump. Thump. Thump.

For the second time, you hear the sound of something giving away, of wood splintering to pieces. Then you hear a woman's voice, frantic and pleading.

"No, no, please--"

A thud, a floor vibrating as some great weight is dropped onto it, and a gasp that manages to escape your throat before you can slap your hands over your mouth to try to silence it. Footsteps approach your hiding spot, and you resist the urge to squeeze your eyes shut and recede into your mind, into someplace far away where no one can hurt you.

The creaking of a door being opened snaps you out of your thoughts, and a ray of light breaks through the darkness. A man leers cruelly down at you, giving you time to take in the sights as your eyes readjust to the light.

You see a knife glistening threateningly in his left hand, and you see the blood dripping from it. You see the slack, motionless body of a man who had tried his best to protect you, being held up by the scalp in his murderer's right hand. You look farther behind it all, and you see a woman who's been knocked cruelly to the ground - a woman who still has a single hand outstretched towards you.

Your eyes flick back and forth between these faces, and suddenly they're changing before you, morphing into the faces of others that you know all too well.

"Kleine, kleine stouterik, zoudt ge moeder tergen?"

A girl with a bat is charging towards some terrible force, trying to hold it at bay, trying to buy you time.

Another - her flower brooch glistens as it hits the sunlight - puts her hands on your shoulders. "Listen, you have to get out of here," her voice is saying, always evoking strength and confidence.

"Wacht ik zal hem roepen, ik, uit de zwarte bergen."

"B-But..." You hesitate.
"
Now!" Her voice is harsh, leaving no room for argument, and she pushes you roughly back - away from this scene.

You stumble backwards, and before you know it, your feet are moving, gliding across the dirt as they try to carry you to safety.

You can still hear her voice ringing out from behind you, calling to you. "Sachiko will know what to do!"

"Grijp, grap, grimmeland, zonder lip of zonder tand..."

You purse your lips, and something inside of you begins to come to a boil. When you crane your head back, you see that the girl with the bat has fallen. The girl who'd told you to flee is barking out orders, and...

Sachiko. Always Sachiko. Why, even though
you were the one who fought alongside them on the battlefield? Why, even though you were the one who always shielded them from harm, who tried to protect them?

Something hot stings the corners of your eyes, and you're running towards the girl with the flower brooch again. If you leave her now, there might not be anything
left to do by the time you manage to get ahold of Sachiko. You can't leave her. You won't.

You throw a barrier out past her, a defiant smile tugging at the corner of your lips.

"Grijp, grap, grauw! De bietebauw!"

She's shouting something at you, you think, but you can't make out any of it. Everything seems so far away all of a sudden, and you blink, trying to keep your heavy eyelids from succumbing to unconsciousness.

When you do, you find that you're back in that closet again, two cold corpses at your feet. The man leers down at you, his lips curling into a predatory grin, and then suddenly his face isn't that of a human anymore - suddenly it's grotesque, ursine in appearance.

You scream.


A Dream is a Wish Your Heart Makes

Come morning, they recall the vivid imagery as if it were many memories viewed through many different eyes. They may even feel as though they did not experience it alone. But a dream just is a dream, isn't it? It's certainly no Nightmare; there is no damage to be found on their body and they have not left their homes. Dawn has come and it's time to start the day. Setting the dream aside, they go on throughout their day.

Yet, should they feel inclined to speak of it, they may be surprised to hear that the dream was not theirs alone.

I'll let you be in my dreams if I can be in yours

As the month wears on, they may find that feeling pressing at the back of their mind every time they sleep. As happy memories turn more sour, they may find themselves wishing that they could weather this with another.

That's all it takes. Magi find themselves in dreamscapes - not a Nightmare, but a dream. The space is mutable, reacting to emotion, thought, and memory. The dreamer may not be able to control their subconscious, but it's easier to face the unknown with a friend at your side.

And in the early light of dawn...

But the mind is not the only thing the magi will have to battle. When they wake on the early hours of the 21st, they find an enemy has been drawn to the sweet scent of their dreams. The month has been hard, the magi are sluggish - will this challenge prove to be too much for them?

THIS PORTION OF THE EVENT IS TIME-SENSITIVE. IT WILL GO UP ON THE 21ST AT 12:00 PM EST AND WILL END, AT THE EARLIEST, ON THE 23RD AT 11:59 PM EST.

In Summation...

» This month, the magi will find themselves sleepier than usual and will feel compelled to sleep at night.
» On the 6th the magi will have a strange dream that feels more real than most.
» A new shop will also appear in a previously empty space, though it is not open for business.
» On the 13th, the magi will fall asleep and be plagued with odd dreams - or nightmares. They will find themselves able to travel to or summon other magi into their dreams.
» The dreams themselves can be benign or dangerous. Damage taken will be to the subconscious and will drain on the soul gem, but it will not transfer to their physical body.
» There will be a boss battle on the 21st.

If you have any further questions about this event, please leave them here.
soulmods: (Default)
[personal profile] soulmods
December Event Details


On the 17th, the magi of Nyoi-cho will receive a letter at their doorstep, with no sign of who the sender is.

“Christmas is coming! Were you Naughty or Nice? Find out at the park soon, and remember: Santa is always watching!”

Peace reigns over the town otherwise; throughout the month the air holds a mild chill, and snow barely dusts over the roofs and treetops. The townspeople go about their lives as normal, donning light coats in order to adjust to the lowered temperatures.

The Results

On the morning of the 23rd, a sign decorated with garland, holly, and mistletoe appears in the park, bearing the names of the residents of Nyoi-cho in scrawling font. One by one, it lists every single inhabitant, following their name up with the most important ruling of December: whether they are Naughty or Nice.

As the list goes on, however, it becomes increasingly obvious that something is wrong; for starters, every single non-magi in town is listed as Naughty. On top of that... Well, see for yourself. Surely there's been some mistake, or maybe this is just an elaborate prank of some sort.

AdrienNaughty
AriaNaughty
AsrielNaughty
AzulaNice
BonnieNice
CaesarNaughty
ChihayaNaughty
DaveNaughty
DiarmuidNaughty
DirkNaughty
EllenNaughty
GarvielNaughty
HarleyNice
HiyokoNice
JimmyNaughty
KaramatsuNice
KyoukoNice
LaurentNice
LemmyNice
LilithNice
MadokaNaughty
MettatonNaughty
MikleoNaughty
MohammedNaughty
NoriakiNaughty
OsomatsuNice
RyokoNaughty
SandyNaughty
ShinoaNice
SuzakuNaughty
TaigaNaughty


If this is a prank, though, it doesn't stop at just the list. Upon returning home, magi will find their doors decorated for the season. The houses of Nice magi are decorated with garland and mistletoe, whereas the houses of Naughty magi are decorated with garland and holly.

The decorations, as it it turns out, have unforeseen effects on the magi.

Holiday Spirit

It may be more subtle in some, but magi who have noticed their new decorations will experience a change in behavior that seems perfectly natural in their eyes, if a bit unreasonable to those around them.

Nice magi will feel more compelled to be cheerful and giving, embodying the spirit of the Holidays.

Naughty magi, on the other hand, will be compelled to be more dour and mischievous, seeking to ruin the holiday spirit of those around them.

Santa Returns

Christmas Day arrives, and with it...?

In Summation...

» On the 17th, the magi receive a letter about being Naughty or Nice.
» On the 23rd, the magi receive their judgements and return home to find decorations that alter their behaviors.
» They will feel compelled to either fill Nyoi-cho with cheer and joy, or destroy the happiness around them. Play this subtle, or go wild!
» Due to the busy time of year, the entire event will be going up at once! Play out Christmas shenanigans at your leisure, and feel free to forward-date throughout the event.
» Santa will arrive on the 25th.

If you have any further questions about this event, please leave them here.
soulmods: (Default)
[personal profile] soulmods
October Wrap-up

You know the drill: this is a catch-all post for theorizing, speculation, clue deciphering, and other things of that nature.

Ordinarily, when an event requires a lot of OOC coordination and guesswork, much of the conversation takes place on Plurk. However, given that this event is a fourth wall event and that we have visitors, we encourage players to please try to use this post as much as possible so that no one is excluded.

As a note, we also have a Discord server that we use for events like this, so you are welcome to join us if you'd like!

Navigation

TSUKUDO-CHO | NYOI-CHO | CROSS-TOWN COMMUNICATIONS | PLOTTING / EVENT DETAILS
soulmods: (Default)
[personal profile] soulmods
September Event Details


For once, the streets are peaceful. There are no incentives being given out for magi-versus-magi conflict, no disasters threatening to destroy the town...

It would be a shame if something happened to disturb that peace.

The Birth of a Witch

Early one morning, something dreadful suddenly comes into being. It doesn't seem to be actively luring victims to their deaths (yet), but it nonetheless is not something that any magi would want to unwittingly come face-to-face with unprepared. For those who do accidentally wander into its territory, the ramifications may be huge.

Turning Back the Clock

As characters come into contact with new people and new situations, they find themselves shaped by their new experiences. Some grow, and some learn valuable new lessons.

Perhaps a cruel villain becomes reformed. Perhaps a selfish, thoughtless opportunist learns to be more considerate of others.

Wouldn't it be a shame if all of that were undone?

For characters who are afflicted by the Witch's spell, the clock of their character development has been rewound to an earlier point. Physically, they are unchanged; mentally, their memories are untouched.

Yet they have been undeniably changed.

In Stasis

Naturally, as their memories have not been erased in accordance with their new development point, other characters may endeavor to remind them of important development-defining moments in their lives in an attempt to get them to snap out of it. However, while that is the logical thing to attempt, it is not a wise thing to attempt; afflicted characters will respond to any attempts to get them to undergo character development with hostility and violence. The very act of attempting to process the disparity between their life experiences and their behavior will cause them physical pain, as well, meaning that they will be incredibly opposed to thinking deeply about it.

Breaking the Spell

THIS PORTION OF THE EVENT IS TIME-SENSITIVE. IT WILL GO UP ON THE 22ND AT 12:00 PM EST AND WILL END, AT THE EARLIEST, ON THE 25TH AT 11:59 PM EST.

In Summation...

» A Witch has appeared in town.
» Characters who run into the Witch will have their character development turned back to an earlier canonpoint. Players are free to choose said canonpoint themselves.
» Players may opt out of this event by having their characters avoid running into the Witch.
» The boss fight goes up on the 22nd.

If you have any further questions about this event, please leave them here.
soulmods: (Default)
[personal profile] soulmods
Train Tickets


As of the August event end, certain characters will now be able to obtain tickets to Tsukudo-cho for October. To determine your character's eligibility, please fill the following form out.

Please keep in mind that characters who do not qualify for train tickets will be given unique tasks to complete in Nyoi-cho while their fellow magi are off exploring. They will not be left out.

Character: Your character's name!
Info: Link us to their info post!
Happiness Theory: Did they participate in August's event? Y/N. Please provide a link to their site profile if Y and specify whether they were a willing or unwilling participant, as well as for what length of time they participated.
Current State: Both mental and physical.
IC Motivation: On a scale of 1 to 10, with 1 being "has zero desire to leave Nyoi-cho" and 10 being "will be crushed if they don't qualify," how dearly does this character want tickets?
OOC Motivation: On a scale of 1 to 10, how dearly do you, the player, want this character to qualify for tickets?



soulmods: (Default)
[personal profile] soulmods
August Event Personalization Form


Mysteriously, the website that characters visit seems to know quite a bit about them, and the blurbs convincing each to take part in the hunt for happiness points are specially tailored to each individual's desires. In addition to that, as your character climbs to the top - or falls to the bottom - the site may change to reflect your character's new standing. Due to this, we are asking that all players fill out a form detailing their character's motivations, fears, desires, and dreams.

Character: Your character's name!
Info: Link us to their info post!
Desires / Wishes: What's important to your character? If they could make a second wish, what sort of wish would they make? Are there any people who are really important to them? Anyone here? Anyone back home?
Insecurities/Fears: What keeps your character awake at night? What do they worry about?
Status: How are they doing in Nyoi-cho? Have they been here long? What have they been up to in their time here? What sorts of things have they been looking into? Do they have any questions about the magi experience or about the town that they've been trying to find answers to?



soulmods: (Default)
[personal profile] soulmods
August Event Details


Early in the month, all characters will receive a mysterious message that contains a link to a website pushing forth a very unique ideology: happiness is a finite resource that must be actively fought over.

The Website

All magi, upon clicking on the link, will find that they are already logged in and have a profile that can be viewed by only them. Said profile will contain information of their full name, a photograph, and a number next to a column titled "POINTS." In addition to that, depending on who the viewer is, the message on the main page will be slightly personalized to reflect their innermost desires.

Site Personalization

Since the site tailors its main page and messages to each individual reader, please leave us a comment in this post detailing your character's desires, insecurities, and fears. Or, if you would like to opt out of site personalization, simply skip over leaving us a comment!

Points System

According to the site, happiness can only be obtained through robbing another person of their happiness. With that in mind, the site has set up a points system that actively encourages visitors to harm each other and promises wonderful rewards for those who reach a certain amount of points. The points system is as follows.

Targeting Party
5 pointsSmall pranks
10 pointsBig pranks
20 pointsActs of violence
60 pointsBetrayal on a personal level, destruction of one's status or economic standing
100 points + all of target's pointsMurder


Targeted Party
-5 pointsSmall pranks
-10 pointsBig pranks
-20 pointsActs of violence
-60 pointsBetrayal on a personal level, destruction of one's status or economic standing
If point balance in the positives, lose all points AND -100; otherwise, -100 points
Murder


Those with a positive amount of points will grow exponentially luckier the higher their points get, while those with a negative amount of points will grow exponentially unluckier the lower their points get. By default, all characters will begin with 0 points unless they opt into rolling for a negative or positive amount of points here and here, respectively. Please be mindful of one major caveat that comes with having the highest amount of points, however: the website's main page will always display the picture and name of the person with the highest amount of points and encourage visitors to go after that person in order to get the most amount of points.

Please note that, unless you character ICly receives a ranking list from the site in a mod post, no one can ICly see the points of anyone other than themselves and the person in first place.

In Summation...

» The event will begin with a text message!
» ICly, there will be a points system that incentivizes character participation and affects the fortunes of the characters.
» Characters can play pranks on NPCs for points as well, but the site makes it clear that the main participants are magi. In addition to that, any major acts of violence that are carried out on NPCs should be run by the mods first.

If you have any further questions about this event, please leave them here.
soulmods: (Default)
[personal profile] soulmods
July Event Details


You wake up in your bed.

The sun is streaming through your window, your alarm is buzzing next to your ear. Another night, another dream - but now it's time to face reality. You sigh as you trundle through your morning routine.

Nothing ever happens in this town. As far as you're concerned, everything in Nyoi-cho is the same as always. You've always lived here. It's not a big town, so you pretty much know everybody here. Sure, sometimes you get lost in your own little world - but that's all just pretend! You know that your real life is here, rooted to the mundane little world that is Nyoi-cho.

Although... You have to admit, sometimes things seem a bit odd when you really think about it. People go missing on occasion, and the sleeping sickness is getting worse than ever now, spreading like a plague over the town.

Still... This town has been peaceful for as long as anyone can remember. Surely that won't change anytime soon, right?

Life is but a dream.

Starting on the 8th, the characters will wake up in their houses... but not their magi houses. The houses they wake in are normal, non-magical, mundane houses. That's not the only change upon waking up - the characters will not remember their identity as magi. They won't even remember where they came from, believing that they are normal everyday people who were born and raised here in Nyoi-cho.

This is going up early so that you can all draft backstories. NPC parents, siblings, stories - your history with your fellow magi!

An Unexpected Visitor

From the shroud that dulls the minds of the magi, an unexpected source pulls them from the darkness?!


In Summation...

» You no longer remember your life as a magi. You believe that you've been here your whole life.
» Create backstory with your fellow magi! For all intents and purposes, this is an AU event!
» New characters can either opt in to this event or can arrive as normal.
» If you need to hiatus this month, your characters will fall victim to the "sleeping sickness" and will reawaken once your hiatus ends.
» Nightmares can still occur. If you wish to have your character go nightmare, please contact the mods VIA PM to discuss the option!
» The event will start on the 8th.

If you have any further questions about this event, please leave them here.
soulmods: (Default)
[personal profile] soulmods
June Wrap-up

You know the drill: this is a catch-all post for theorizing, speculation, clue deciphering, and other things of that nature.

This month with the added bonus of an opt-in for optional mod prompts/threadjacking! If you wish to opt in, leave a comment here with a link to your thread.
soulmods: (Default)
[personal profile] soulmods
June Event Details


How do you feel now, good magi? Knowing what you know now - knowing all you are, all that you can do? Does the concept of death mean anything to you now? Were the spoils worth the toll it took upon your soul?

Well, perhaps only you can answer that.

Marching Onward

Though returning to the regular daily activities may be difficult after the trials of the labyrinth, all seems peaceful at long last. There is no flood, no mysterious puzzles, nothing but daily life. It's a much needed breather from the chaos.

There's school to attend, businesses to run, apologies to be made, and of course, Nightmares to fight. But for the first time in months the magi of Nyoi-cho can breathe.

There is a festival happening in town on the 18th. Stalls will be set up so that characters can participate in carnival games, and characters will also be allowed to set up stalls of their own. The festival of stars is a night to be thankful for all the peace within the world. Lighting a lantern and setting it free into the night sky is a tradition within the city of Nyoi-cho. It's symbolic of letting go of all of one's fear and anxieties, and accepting all the miracles the world has to offer.

Time Travel

But as you surely know by now, dear magi, peace does not last.

There is no warning when it happens. All at once, something erupts. The sky blackens and the world washes out. Instead of the sleepy seaside town, the Magi find themselves in another time.

Another place.

The place they find themselves in is not the Nyoi-cho they know. Though Nyoi-cho is indeed an old town, this one is much older... and newer, at the same time. The architecture does not match the classical Japanese influence that is present throughout the town, instead resembling those of a bygone era; despite this, the buildings show no signs of age. The landscape does not change and shift on a whim, less ephemeral and more rooted to reality than that of the nightmarescapes the magi have grown so accustomed to. Though the colors seem a touch too saturated to be natural, and the town they find themselves in seems to be perpetually cloaked in night, it seems to be more real than anything they have encountered in a nightmarescape thus far.

And it is dark.

There is no moon present in the sky.

The Awakening

Say goodbye to your lackadaisical days, dear magi.


THIS PORTION OF THE EVENT IS TIME-SENSITIVE. IT WILL GO UP ON THE 24TH AT 12:00 PM EST AND WILL END, AT THE EARLIEST, ON THE 27TH AT 12:00 AM EST.

In Summation...

» There is a festival on the 18th.
» The magi will abruptly be transported to another place.
» The boss fight goes up on the 24th.
If you have any further questions about this event, please leave them here.
As a side note, this month's state of the game is now up and can be found here.
soulmods: (Default)
[personal profile] soulmods
May Wrap-up

Hey, everyone! This month's event required a massive amount of detective work on the part of the players and contained a boss battle with multiple possible endings, and you know what that means! We're overdue for an event wrap-up post.

While March's mystery was mostly isolated to that boss fight, though, a lot of what's been revealed in May ties in to the plot of the game as a whole. Because of that, we cannot post a detailed account of what every hint means. We're leaving that up to you, the players. Throughout the course of this event, there has been an abundant amount of theorizing; said theorizing has mostly occurred in scattered plurks, however, meaning that it became easy for certain players to be left out.

As a result, we're putting this up as a place where everyone can easily access the information in a more organized format.
soulmods: (Default)
[personal profile] soulmods
April Event Details


After the chaos that ensued in March, many characters are probably hoping for a break; a chance to recuperate. Unfortunately for them, that break is going to be rather short lived.

The Monthly Forecast

Starting from the tenth, heavy downpours will hit Nyoi-cho and will continue throughout the rest of that month. By the 14th, most areas will be experiencing moderate flooding. The magi houses, being magical in nature, will be unaffected by this flood. They will not suffer from structural damage, and no water will be able to make it inside the houses. However, they're still small, one-story houses on the outside. This means that by the 17th, the houses will be entirely submerged underwater, and all magi on the inside will be trapped inside while all magi on the outside will be locked out.

Mysteriously, the one building in the town that will do surprisingly well during the flood is the old school building. For the initial hours of the flood, all water that makes its way into the building will be drained away quickly. Characters who are in the school during these few hours might be able to find the source of this drain if they search through the rooms on the first floor before the water level rises high enough to force everyone to seek higher ground.

For the duration of the event, the third level of the school will remain (for the most part) dry. As a result, characters may find it wise to seek shelter there. The first floor will become inaccessible on the 17th, so latecomers will be forced to find alternative ways to reach the higher levels.

Behavioral Malfunction

Always facing everything with the same quiet serenity and chipper smiles are the locals, who will take notice of the foul weather and don umbrellas and raincoats in response to it, but will otherwise make no behavioral changes to adjust. They will continue to attempt to go about their days as if everything is normal, wading through ever-rising water levels to make their way to school, their place of employment, and so on.

Nothing that the player characters say to them will snap them out of this behavior. Naturally, this means that without assistance, it is likely that they will drown during this event.

The Source Appears?!

On the 21st, a Nightmare finally shows itself. Familiars will pour out to kidnap anyone they can get their hands on, and nightmarescape exploration will open up. Could this be the source of the nonstop torrent...?

THIS PORTION OF THE EVENT IS TIME-SENSITIVE. IT WILL GO UP ON THE 21ST AT 12:00 AM EST AND WILL END, AT THE EARLIEST, ON THE 24TH AT 11:59 PM EST.

In Summation...

» Starting on the 10th, Nyoi-cho will experience nonstop rain.
» The flood will force characters to seek shelter in the school building.
» Locals will behave as though nothing is wrong and will drown unless provided assistance.
» The Nightmare will appear on the 21st.

If you have any further questions about this event, please leave them here.